Call Of Duty Removes Armor-Piercing Effects From…Armor-Piercing Ammunition
Call Of Duty Removes Armor-Piercing Effects From…Armor-Piercing Ammunition
The latest update also includes the usual weapon adjustments, as well as some welcome changes to the menus




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The contemporary replace moreover includes the same old weapon modifications, similarly to a few welcome adjustments to the menus

ByClaire JacksonPublishedfour hours in the beyondComments (nine)AlertsEquip armor piercing rounds to...Damage motors?Image: Activision / Kotaku

Yesterday, Call of Duty: Modern Warfare II and Warzone 2.Zero had been given their present day-day patch. The notes indicate the equal vintage tweaks and computer virus fixes one expects of lengthy-time period live-provider video games, but one alternate to weapon ammo has lovers scratching their heads. Armor-piercing ammunition, it seems, no longer (assessments patch notes) pierces armor.

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As anticipated, Call of Duty has a ton of guns for gamers to equip and customise. Sights, stocks, barrels, it’s all there, which include ammunition. Given that Warzone specifically frequently sees game enthusiasts wearing armor, wearing armor-piercing ammo into the sector has set up an brilliant survival beneficial resource (especially in the DMZ). But based totally at the modern-day patch notes, the “harm multiplier towards armored fighters” has been definitely removed. Now, such ammo will handiest do more harm towards vehicles.

Fans of the gritty struggle-crime simulator are bringing up the plain: It’s bizarre to put off a feature some thing is known as after…after which preserve the identical name. “It’s now actually Ammo💀” one Redditor commented on a thread calling out the unusual shuffle in ammo stats. As many thing out, taking part in a damage bonus towards armored foes regarded a trustworthy alternate for the system slot the armor-piercing ammo ate up. “If someone wants to use an attachment slot on AP ammo they ought to get greater than a gap gain from it,” reads one such remark.

Others are taking the possibility to shaggy canine story about a alternate that no longer does what its description says. “In the subsequent replace: High Velocity Ammo now movements slower. Incendiary Ammo now applies freeze,” snarked one.

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But it’s no longer all jokes. Some are questioning how this influences enemy AI, especially in the sport’s new DMZ mode, which from time to time places you up in the direction of huge numbers of very well-armored AI. “So now it’s misleading by manner of its call, and with how many armored enemies that DMZ throws at you, you’re gonna run out of ammo even faster” . “It need to at least assist you in opposition to armored DMZ AI fighters?” . “If [it] best enables with automobiles, then it shouldn’t have any negatives in any respect.”

Kotaku has reached out to Activision for specifics regarding what sport modes this modification affects.

It’s not all horrific adjustments inside the contemporary update, however. Various guns saw tweaks to ADS pace, pull away, and bullet unfold. And a group of insects in the UI, progression, and directional audio were squashed. In what is optimistically a s of more upgrades to come, navigating the camo segment has been stepped forward, with new controller bumper navigation and a toggle to reveal/conceal locked camos. Modern Warfare II’s menu system , and all the horizontal scrolling doesn’t help. This is a step inside the proper course for positive.

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